home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
GFX Sensations 1
/
Graphic Sensations - Volume 1.iso
/
tools
/
amiga
/
3d_tools
/
rend10.lzh
/
REND1.0
/
Include
/
matrix.h
< prev
next >
Encoding:
Amiga
Atari
Commodore
DOS
FM Towns/JPY
Macintosh
Macintosh JP
Macintosh to JP
NeXTSTEP
RISC OS/Acorn
Shift JIS
UTF-8
Wrap
C/C++ Source or Header
|
1994-02-03
|
344 b
|
17 lines
#ifndef MATRIX_H
#define MATRIX_H
typedef FLOAT * MATRIX;
typedef FLOAT * VECTOR;
VECTOR allocatevector(void);
MATRIX allocatematrix(void);
void freevector(VECTOR);
void freematrix(MATRIX);
void copymatrix(MATRIX,MATRIX);
void identitymatrix(MATRIX);
void multmatrix(MATRIX,MATRIX,MATRIX);
void multvecandmat(VECTOR,MATRIX,VECTOR);
#endif